Childhood is a time of fun and games. Many people still remember when they were young, they often played games like hide-and-seek and chess. Playing teaches ch-九年级英语
题文
Childhood is a time of fun and games. Many people still remember when they were young, they often played games like hide-and-seek and chess. Playing teaches children how to get along with others, and it also helps to exercise the mind and body. However, children today spent most of their playing time in front of the computer, playing video games. A recent survey found that in the US children between 8 and 12 spent at least 13 hours a week playing video games or “gaming”. Boys of this age spend even more time, almost 16 hours a week. Although some people will say that gaming is helpful, it brings many problems as well. One big problem is that kids who spend most of their time on games might have difficulty communicating with real people. They might have trouble sharing and resolving problems because they do not practice these shills when sitting alone at a computer. Another problem is about health. Game players usually sit for hours without doing any exercise. And they might not eat healthily. As a result, they might be out of shape. Next, game players might have trouble with their lessons. Many of them spend more time playing games than working on their homework. In the end, _______________. Finally, it is always possible that the gamers become addicted(成瘾). Some people play four or five hours a day or even all day. This happened to a 28-year-old Korean man. He spent about 50 hours playing an online game without sleeping or eating well. He died while gaming! This is one example of the dangers of video gaming. It tells us that video gaming, like everything else, should not be done too much. A few hours a week should not hurt, but several hours a day just might be dangerous to your health. 小题1:Children of 8 to 12 in the US spent at least _____ hours a week playing video games.
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答案
小题1:A 小题2:C 小题3:D 小题4:B |
试题分析:这篇短文描述了电子游戏对孩子们的危害,详细的介绍了起带来的四个问题。 小题1:根据第二段in the US children between 8 and 12 spent at least 13 hours a week playing video games or “gaming”计算可知选A。 小题2:根据短文三四五六段描述,可知本文主要描述了玩电子游戏带来的四个问题,故选C。 小题3:联系前文Many of them spend more time playing games than working on their homework.他们中许多人玩游戏的时间多于写作业的时间,可知选D,在学校他们可能取得更差的成绩。 小题4:这篇短文主要描述了玩电子游戏对孩子们带来的上海,故选B,电子游戏可能是一个危险的事物。 点评:本文浅显易懂,各个小题都能在文中找到适当依据。只要认真阅读短文,注意前后联系,就能顺利完成阅读。文章所设试题主要考察细节查找,做题关键是找出原文的根据,认真核查小题和原文的异同。 |
据专家权威分析,试题“Childhood is a time of fun and games. Many people still rem..”主要考查你对 科教类阅读,广告布告类阅读,历史文化类阅读,健康环保类阅读 等考点的理解。关于这些考点的“档案”如下:
科教类阅读广告布告类阅读历史文化类阅读健康环保类阅读
考点名称:科教类阅读
- 科普类的阅读:
科普类的阅读理解包含介绍科学知识、社会知识的短文。阅读这类短文时,要以事实为中心进行思考,抓住事物的特征、用途、相互关系等。
如果是介绍社会现象的文章,要掌握所谈现象的内涵。 - 答题技巧:
1. 加强整体意识,把握文章的主要内容。在阅读的时候可给段落标上序号,并给重要的句子和
关键词做上记号,尤其是各段中心句,为答题提供更快捷更多的信息源。
2. 审清题干,发觉和把握试题中有效的提示性信息,确认命题的角度、阅读范围和答题方式。
3. 定位阅读,强化对应意识。同时要注意原文利用和自我加工相结合。
考点名称:广告布告类阅读
- 这类阅读的文本主要选取的是广告、布告类的文本类型,贴近生活和实事,时尚元素较多。因此他相对来说距离学生生活较近,对学生的时事敏感度要求也比较高。
- 广告布告类阅读注意事项:
1. 品味广告的标题,联系平时所积累的知识,为了解材料大意作铺垫。
2. 要特别留意广告中包含的数字、联系人、地址等。
3. 要注意文中以黑体、大写、下划线等方式加以提示的文字,因为这很有可能是材料的核心或至少是一部分内容的概括。
考点名称:历史文化类阅读
历史文化类阅读:
本类题型常用的方式是夹叙夹议。叙述的目的是为了议,所以要把握其议才是主要方面。
阅读这类文章,先弄清其引入的话题,再弄清里面人物对其不同的看法,然后理解作者本身对话题的观点看法或思考。- 初中英语阅读理解的解题技巧:
一、要注意养成良好的阅读心理,阅读时要去掉杂念,心绪要安定,精神要专一,要形成一种惬意的顺向心理。
切不可一遇到几个生词难句,就心烦意乱,失去自控能力。心理学家告诉我们,任何恐慌,过分紧张的情绪都会形成一种消极因素妨碍大脑的正常思维功能。
因此,遇到困难一定要从容不迫,心无旁骛。这样才能对所读的文章印象清晰,理解深刻。
二、要提高视读的速度,考阅读理解,从另一个方面来说,考的是考试速度。因此做阅读理解时,要注意培养自己快速阅读的习惯。
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